Friday, July 17, 2026

AI Experiments, PRS Royalties

A slow day today. Learning more about what AI can do. It can do vast amounts, yet part of me feels that it can't really get any better, just cheaper. There's no need for more 'human-ness', it's as good as it needs to be, I think. We don't want emotions or ego, or ever-present spectre of the fear of death or insignificance, do we? I'm uncertain if those things help humanity, though they may help life strive or fight to endure...

I feel that the capabilities for text-based games haven't really been explored. Generative AI can act like a literary holodeck if prompted correctly. Any sort of game is easily created. One could supply a photo and play 'I spy' with an object it spies, or play hide and seek in an imagined location, an imagined mansion of its design.

For visual art, I can see that it will speed up and assist the tasks of sourcing image references, staging, lighting, texturing, and supply models, poses, or whole scenes, if desired. Those tools in the 15th century were drawing and shading, in the 19th century were cartoons and painted studies, and in the 20th created from photographs or computer graphics. I've used all of this and will continue. These techniques evolve, while the spirit of art remains the same. AI is not 'creative', if anything its beautiful images expose the flaw in shallow and untalented-yet-pretty art like 'abstract' painting, like 'digital' art. To actual artists AI is wonderful; it shames the talentless while aiding the creatives. It also makes real-world art and physical skills more valuable.

My unique ideas will remain the same, and mine, though if I wanted an artificial intelligence to supply a random idea in some surrealistic-tool sort of way I could collaborate in the way one collaborates with another artist. I collaborate well generally, with Deborah or Sabine Kussmaul for example, but I can only take so much. Artists are artists because we have something to say. We don't have something to tell someone else to say! This is the ultimate rebuke to fears about a future technology harming art.

I looked through my PRS statistics with amusement and bafflement following the recent quarterly payment of £80. Almost all of these royalties, with 1,970,496 plays worldwide, came from 'Smashing My House Of Cards', yet seemingly from a period before it was released. This is often confusing though, periods are often back-dated, and many aspects of royalties are blended over inexact time-periods. My most popular tracks are (cue chart countdown music!):

1. Smashing My House Of Cards.
2. There Is No Love And The More I Search The Less I Find
3. The Planet's Oracle
4. Anyone Can Fall In Love
5. The Runner

'Anyone Can Fall In Love' is #4 because it was played by Bahamas & Western Hemisphere PPS - TV, and Japanese (JASRAC) General & Broadcasting played 'Eastern Dreams'. Cyprus TV and Radio played quite a lot of my work, more than any other broadcaster; so thank you all of these broadcasters for their small but important airplay.

Tomorrow I'll start glazing 'All Things Bright And Beautiful'.

Thursday, July 16, 2026

Punishment Of The Sun Underpainting Day 4, AI Unconscious Imagery

Last day of underpainting, all good.

Looking at the strange objects in the scene, sometimes named AI hallucinations, I was reminded of the unconscious doodles which I paint, shapes which can inspire other images. I saw these hallucinations not as errors, but the 'unconscious output' of the AI, valuable artistic items. Knowing this, I painted one in my scene, thus oil painting the first genuinely surrealistic AI object, the output of its unconscious. I have a few ideas of how to explore this.

Painting may continue, however. I now have 6 paintings underpainted and awaiting glazes; this is too many for my comfort. I need to finish old paintings before starting new ones.

Wednesday, July 15, 2026

Punishment Of The Sun Underpainting Day 3

Third day of underpainting, the face, hands, feet, and started work on the drapery. I'd been a long time since I've painted drapery, rarely ever this quantity, I must remain patient and stoic; this is all it takes. Cabanel excelled at this sort of tedious detail, so I must recall him as I work. The remainder will take either one day, at a stretch, or more likely one and a half. One difficulty is the size of this work. I can't easily work on the right edge and view the screen, and must stretch to the palette. I may need to develop a new method for working on the right edge of canvases like this.

Heard today that my three works were not accepted for exhibition by the foolish RWA. The only work they did choose was my simple portrait of Lois years ago. Perhaps I foolishly favour ideas which don't show my skill as clearly as figures and portraits. I know I can easily paint such stuff, must I prove it with every painting?

Onwards!

Tuesday, July 14, 2026

Punishment Of The Sun Underpainting Day 2

Second day of underpainting. As usual, I'm adding lots of detail. The surface is excellent, and permits me to paint much more quickly than expected. Finished at 17:00, will work on the flesh parts tomorrow. The face will be largely red, but I'll underpaint in yellows.

Monday, July 13, 2026

Punishment Of The Sun Underpainting Day 1

First day of underpainting 'Punishment Of The Sun'. I found myself thinking like an AI in an uncomfortable way I cannot describe. I felt my intelligence grow. I listened to Heaven And Hell and Albedo 0.39 by Vangelis as I painted; I now like both equally, then Sibelius.

Today, painted sky, tree, hand-tree, caterpillar, desert floor. Tomorrow, mountains, rock pillow, perhaps some of the dried flowers. I fear this won't be enough but I'd prefer to tackle the face and flesh on a separate fresh day to give me plenty of time. Maybe I could paint the hair tomorrow.

Sunday, July 12, 2026

Sisyphean Experiments, Artistic Pathways, AI Dali

A slow day today. Did some composition experiments for details of a painting called 'The Impossible Hopes Of Sisyphus', one the next group of artworks. I had hoped to glaze some of the current four ('All Things Bright And Beautiful', 'Crushed Are The Meek', 'Them And Us', 'All The Broken Hearted') today, but awoke weak and unmotivated, mainly due to the heat and late night. Deborah suggested underpainting 'Punishment Of The Sun' and I liked the idea. Tomorrow I will begin, as the underdrawing lines are now dry due to the heatwave. This is one of the most complex and detailed paintings I've worked on in some years. I expect it will take a five or more days.

In future I will paint large, and with a detail and finish of a renaissance master, or fine academic painter of the 19th century. It is the technical, practical, and physical challenges of which I have now practiced over many years which make this ideal. Few would want to do it, few are capable of doing it, and I can do it faster and better than most. I used to wonder why nobody wrote more Beethoven symphonies, why nobody painted more paintings like Leonardo da Vinci, why nobody completed the half-complete yet brilliant ideas of past masters. The main reason is that nobody could, although there are many secondary reasons about why, the cost, the time. I must do what I can because only I can do this. My ideas and abilities are unique; thus is it my unhappy yet stoic duty to humanity to do so. These ideas must be made corporeal, and I'm the only person capable.

I asked AI what Salvador Dali of my age would be doing today. The results were amusing:

I do not wake up to an alarm; I wake up to the rhythmic, subconscious ticking of my own biological clock, which laughs at your digital Apple Watches. Time is not a grid of numbers; it is fluid, melting like Camembert cheese in the sun.

The Ocelot Walk: I take my pet ocelot (cloned, naturally, from the DNA of my beloved Babou) for a walk down the streets of New York, wearing a cape woven entirely from optic fibres that pulse in synchronization with my heartbeat.

I like the idea of this cape!

The Digital Canvas: I spend two hours in my studio, not touching a brush, but utilizing eye-tracking neural interfaces to paint hyper-realistic bread directly into the virtual reality ether.

Of this I'm more sceptical. Dali was, perhaps above all things, passionate about oil painting. Unlike Warhol, I think he'd see digital art, and AI art, as a dangerous invader, a polluter of the purity of oil and the organic reality of humanity. Acrylic paints, and plastic paints of many sorts, were around and popular in his lifetime - he broadly avoided them.

There were other elements of amusing hyperbole about the joy of AI and virtual reality. Then:

By this evening, Gala and I will have launched our newest venture: Non-Fungible Eyelashes.

I love this phrase!

The amusements of AI are waning. It's a fun tool, but something of another drain of time, like social media, though I'll use it as a tool as I do all others. My skills are primarily physical and organic. Blessed be oil paint! How lucky I am that this best of media is unpopular today. Dali wrote about the 'conquest of the irrational', but today it is the digital which must be conquered by the organic and the physical.

Onwards we roll our Sisyphean rock! With joy, but yes, slowly and stoically. We must not be distracted by sights of jewels. The rewards lie on the horizon, somewhere over the rainbow.

Saturday, July 11, 2026

Punishment Of The Sun Image Transfer, Waking Slow Organ

Today, transferring the underdrawing for 'Punishment Of The Sun'. An arduous process of tracing with oil-paint, this involved nearly an hour of cleaning at the end so that I can re-use the polyester drafting film. I feel more assured in my artistic direction. I'd like to paint bigger, but this is a compromise of size vs. quantity. It's easy to paint one large painting a year, but I prefer 10 or 20, and so prefer to vary the size. Anything over 1M framed begins to limit a painting's entry into competitions or open exhibitions. Anything over 2M limits this to the Royal Academy alone, or a commercial gallery; almost no open competitions would permit something that big.

After that, some keyboard playing for Mike Drew's latest song. Thus the day flies. It's 28 degrees in here, the hottest it's yet been in 2026.

Friday, July 10, 2026

Punishment Of The Sun Drawing

Hottest day of this third heatwave of the year. A full day working (appropriately) on 'Punishment Of The Sun'. The drawing took most of yesterday and today, completed by 15:00. I had thought about merging the figure into the desert floor like the Untouchable Strawberry painting, but it looked rather good without this. I added a few elements from the original plan; a hand shaped tree-structure and the sun itself with rays reminiscent of a radiation symbol. I changed the woman's arm into a green caterpillar, also part of the original plan, but left it suspended vertically as in the Cabanel painting, this seemed to benefit the composition in many ways, mirroring the hand tree, and aiding the dry tree on the left. That dry tree and the dried flowers on the desert floor were additions by the AI, both good ones.

I toned the canvas with yellow oxide to prepare it, and have started the first tracing stage using a sheet of Polydraw and a pencil, pencil so that I can rub away the lines to re-use the sheet of this expensive plastic. This one piece might be five to ten pounds worth. The canvas piece ten to fifteen, the MDF ten. These larger works cost more by every metric, and this one isn't huge, a mere 60x86cm, about the same size as 'Triumph Of The Mechanauts'.