Today I've been working on Gunstorm II, my first game since Future Snooker. I'm mainly experimenting with graphical effects and plot details as the game is in the very earliest stages of development. Gunstorm was an arena shoot-em-up with a retro feel. The sequel (as it is planned) will add a plot, scrolling backgrounds with different worlds to visit and lots of weapons unlike the first game. I have to fit development in with lots of other projects, such as the music for The Journey, two major paintings and a new sound effects collection so this game might be harder to complete than usual for me.