I'm wrestling with new finding a new focus. Yesterday I worked on more Flatspace 3 plans, just working out and codifying ideas. I don't think I'll ever program this game, but after a few days of work on Flatspace, it seemed appealing to try and develop a good idea.
I also worked a little on Argus, and did the time consuming and tedious album admin. I'm still waiting for the PRS to list my Strauss track; without this I can't register it. I expect they have a backlog. This admin, with the PRS, PPL, Soundmouse and MusicBrainz, took all day, for one album. How frustratingly inefficient the modern world is!
Video work continued to today as I charged back into The Dusty Mirror videos. I started the remaster on Nov 20th. It was a good idea to add lyrics to them all, but I've bitten off a bit chunk of ambition with aiming for full videos for every track of this sort of quality. Today I have at least lyric videos for all tracks; adding the words to 'The Arm' and 'Norman Bates', over a simple foggy background which matches the cover art.
I also finished the first draft of 'Fear of the Thing Itself', with some simple animation overlays, and started on 'Except for the Hatred', as well as updating Argus to v1.50 with a few new features. This the most I can fit in a day.
I must be sure that the work is worth it, rather than rush out things. I remind myself that new art doesn't have to be better than the best, but better than the worst. My work must be better, a bit better, than what has come before. These videos are that. Of course, some past videos were very good, to me at least, but here I have a full suite, something I've rarely done before. This full suite has much more in it than those of the last two albums.
I must work twice as hard, three times, faster, to get as much done, of as high quality as possible. At times I feel I have no goal; that this work will never make money or can even be for money (unless one video proves to be such a wild sensation that it creates millions of streams or followers!). Experience indicates that my work won't be popular or acclaimed either, but I can hope and aim that it is worthy of this in the long term. The least I can do is my best, give my most, push my hardest, strive beyond what I've done before.
Onwards!