Monday, February 16, 2026

Ironverb II

A slow day. I had hoped to do some work on promoting my music but did not even begin.

I did, instead, develop a new reverb for Prometheus, Ironverb II. The original Ironverb is a tinny plate-type reverb, with a band-pass filter and limited settings (not even bandwidth for the filter). For Ironverb II I've added an internal delay to the reverb tail, plus left/right (and front/back/up/down - Prometheus is natively 6-channel) controls over the delay gain and diffusion. Diffusion affects the hardness of the reflection, so it's useful for creating new surface-spatial types. I added a 'Preverb' parameter, which is the amount of reverb tail that isn't in the delay. When zero, this makes it only a delayed reverb, creating an odd effect. All of these settings are useful for creating lots of variety. The Dry (original sound) can be turned down if required too.

Doing this revealed a small bug in Prometheus, so that's now updated to v3.83.

This feels like a distraction. I must target something new. Life is short.