A final main day of Gunstorm programming. One change was updating the main menu system to make it easier to set the main controls using a controller. There was a panic moment when a right-click froze my engine skeleton, but it turned out to be an ever-present lockout bug due to the main menu system.
The big job today was adding Steam support to the code, which is now largely in, but I must add the achievements. The store page has been started, with 23rd February 2024 set as the release date.
Once the game works and once the store is live an approved, I'll do the same for Gunstorm II.