Friday, December 13, 2019

More Flatspace

Flatspace and Flatspace II coding yesterday, both games needed some tweaks. The into tunnel sometimes reset for some reason (almost as though timeGetTime() returned an earlier number when called later!) and the Saved Games list in Flatspace didn't display, the music volumes didn't work. Little things. The game is largely complete but I haven't time to test it extensively.

Have released the Flatspace II v1.05 update today, and preparing for the Fall in Green performance tomorrow. A very busy two weeks ends, I've hardly had an hour off since December 1st, and that's how I like things, so the next job is to think how to do more, do more, create as best and as much as I can.

I must complete Burn of God first, then perhaps work on more Marius songs, more pop-vocals, and we need more Fall in Green albums too. We've made so much since Testing the Delicates, the clown poems, the War is Over poems, the Rattenfanger poems. Each of these deserves a quality recording. Without recording, a performance dies with the memories of those who saw it.